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Appendix A - Further reading
Game Coding Complete
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach
Game Programming Patterns
Design Patterns: Elements of Reusable Object-Oriented Software
Head First Design Patterns: A Brain-Friendly Guide
Refactoring: Improving the Design of Existing Code
Patterns of Enterprise Application Architecture
Refactoring to Patterns
Cracking the Coding Interview
Introduction to Algorithms
Grokking Algorithms
Your Code as a Crime Scene
Working Effectively with Legacy Code
Clean Code: A Handbook of Agile Software Craftsmanship
Code Complete
The Art of Readable Code
Secure and Resilient Software Development
24 Deadly Sins of Software Security: Programming Flaws and How to Fix Them
Security Engineering: A Guide to Building Dependable Distributed Systems
Operating System Concepts Essentials
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Appendix B